Capturing the Perceived Phantom Limb through Virtual Reality
نویسندگان
چکیده
منابع مشابه
Capturing the Perceived Phantom Limb through Virtual Reality
Jonathan Lau1, Denver Huynh2, Steven Albertson2, James Beem3, Enlin Qian4 1Computer Information & Graphics Technology, Purdue School of Engineering and Technology, IUPUI; 2Department of Computer & Information Science, Purdue School of Science, IUPUI; 3Department of Computer Engineering, Purdue School of Engineering and Technology, IUPUI; 4Department of Biomedical Engineering, Purdue School of E...
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1. Abstract The aim of the research is to develop a new therapy for the relief of phantom limb pain (PLP) using a virtual reality environment. PLP is pain which is felt in a limb which is missing through amputation. The therapy will be derived from an existing therapy which uses a system of mirrors to mirror an existing limb in such a way that it appears that the amputated limb is still there. ...
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Up to 90% of amputees experience sensations in their phantom limb, often including strong, persistent phantom limb pain (PLP). Standard treatments do not provide relief for the majority of people who experience PLP, but virtual reality (VR) has shown promise. This study provides additional evidence that game-like training with low-cost immersive VR activities can reduce PLP in lower-limb ampute...
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ژورنال
عنوان ژورنال: Advances in Human-Computer Interaction
سال: 2016
ISSN: 1687-5893,1687-5907
DOI: 10.1155/2016/8608972